#pragma once
#include<stdio.h>
#define ROW 3
#define COL  3
#include<time.h>
#include<stdlib.h>

void InitBoard(char board[ROW][COL], int row, int col);
 void DisPlayboard(char board[ROW][COL], int row, int col);
void Player(char board[ROW][COL], int row, int col);
void Computer(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row, int col);

